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    <title>Aleae Iaciens</title>
    <link rel="alternate" type="text/html" href="http://www.etherjammer.com/aleae/" />
    <link rel="self" type="application/atom+xml" href="http://www.etherjammer.com/aleae/atom.xml" />
   <id>tag:www.etherjammer.com,2007:/aleae/3</id>
    <link rel="service.post" type="application/atom+xml" href="http://www.etherjammer.com/cgi-bin/mt/mt-atom.cgi/weblog/blog_id=3" title="Aleae Iaciens" />
    <updated>2006-04-17T14:28:32Z</updated>
    <subtitle>The adventures of a writer in the land of game design</subtitle>
    <generator uri="http://www.sixapart.com/movabletype/">Movable Type 3.2</generator>
 
<entry>
    <title>Moving house</title>
    <link rel="alternate" type="text/html" href="http://www.etherjammer.com/aleae/2006/04/moving_house.html" />
    <link rel="service.edit" type="application/atom+xml" href="http://www.etherjammer.com/cgi-bin/mt/mt-atom.cgi/weblog/blog_id=3/entry_id=74" title="Moving house" />
    <id>tag:www.etherjammer.com,2006:/aleae//3.74</id>
    
    <published>2006-04-17T14:20:39Z</published>
    <updated>2006-04-17T14:28:32Z</updated>
    
    <summary>Since I&apos;m already maintaining one weblog at my website, it seems a little silly to keep paying for TypePad&apos;s service. Thus, I&apos;m moving Aleae Iaciens over here. The new address is already active, as you can see, and has all of AI&apos;s previous posts (and comments to those posts); the old site will remain active until the end of the month. The new Aleae Iaciens has an Atom feed; please feel free to use it. At the end of the month, when I cancel the TypePad site, I&apos;ll look into migrating the existing Livejournal feed if nobody&apos;s done so....</summary>
    <author>
        <name>Chris Anthony</name>
        <uri>http://www.etherjammer.com</uri>
    </author>
            <category term="Meta!" />
    
    <content type="html" xml:lang="en" xml:base="http://www.etherjammer.com/aleae/">
        <![CDATA[<p>Since I'm already maintaining one weblog at my website, it seems a little silly to keep paying for TypePad's service.  Thus, I'm moving <b>Aleae Iaciens</b> over here.  The new address is already active, as you can see, and has all of <b>AI</b>'s previous posts (and comments to those posts); <a href="http://edg.blogs.com/aleae">the old site</a> will remain active until the end of the month.  </p>

<p>The new <b>Aleae Iaciens</b> has an <a href="http://www.etherjammer.com/aleae/atom.xml">Atom feed</a>; please feel free to use it.  At the end of the month, when I cancel the TypePad site, I'll look into migrating the existing Livejournal feed if nobody's done so.</p>]]>
        
    </content>
</entry>
<entry>
    <title>How Icons Work</title>
    <link rel="alternate" type="text/html" href="http://www.etherjammer.com/aleae/2006/02/how_icons_work.html" />
    <link rel="service.edit" type="application/atom+xml" href="http://www.etherjammer.com/cgi-bin/mt/mt-atom.cgi/weblog/blog_id=3/entry_id=73" title="How Icons Work" />
    <id>tag:www.etherjammer.com,2006:/aleae//3.73</id>
    
    <published>2006-02-04T01:33:05Z</published>
    <updated>2006-04-17T14:00:45Z</updated>
    
    <summary><![CDATA[As long-time readers know, I've been struggling with the idea of Icons for a while now, and today I think I've finally figured out how they're going to work.&nbsp; This is a synthesis of some ideas that I've had before, fade's original concept, and my recent study of ancient Greek philosophy.&nbsp; Comments are, as always, welcome....]]></summary>
    <author>
        <name>Chris Anthony</name>
        <uri>http://www.etherjammer.com</uri>
    </author>
            <category term="Frontier - Setting" />
    
    <content type="html" xml:lang="en" xml:base="http://www.etherjammer.com/aleae/">
        <![CDATA[<p>As long-time readers know, I've been struggling with the idea of Icons
for a while now, and today I think I've finally figured out how they're
going to work.&nbsp; This is a synthesis of some ideas that I've had before,
<span style="font-weight: bold;">fade</span>'s original concept, and my recent study of ancient Greek philosophy.&nbsp; Comments are, as always, welcome.</p>]]>
        <![CDATA[<p> Each Icon must, at creation, choose a First Principle, known as an <span style="font-style: italic;">Arche</span>
(ἄρχη, pronounced &quot;AR-khay&quot;; the plural is Archai, ἄρχαι, pronounces
&quot;AR-kheye&quot;).&nbsp; An Icon's Arche is a lens through which he views the
world, and with which he attempts to impose order on his surroundings. 
Each Arche is an observation - perhaps necessarily flawed, but
comprehensive nonetheless - about the fundamental nature of the
universe; examples might include &quot;everything comes from and returns to
water&quot; or &quot;everything either is or is not, and nothing can change
between the two&quot;, to take a cue from Greek philosophers.&nbsp; (Archai may
have complex consequences, but they are always at least <span style="font-style: italic;">stated</span> simply; as a guideline, if an Arche requires more than one comma, or spans more than one sentence, it's too complex.)</p>

<p>
An Icon's Arche provides not only his perspective on the world but the
abilities granted to him by his Relic - and the limitations on those
abilities.&nbsp; Each Icon can manipulate the world based on the way his
Arche interprets it; for example, an Icon with the Arche &quot;everything is
constantly in flux&quot; might be able to sprout wings to allow himself to
fly, or to transform the gun in an opponent's hand into a banana.&nbsp; In
exchange, however, the Icon must not use his Arche to <span style="font-style: italic;">prevent</span>
something from changing, or to maintain the status quo (or status quo
ante); acting against his Arche is not only difficult but dangerous. 
This does not mean that the Icon <span style="font-style: italic;">cannot</span> use his Arche in this way - but if he does, there will be consequences.</p>

<p>
While an Arche is often an Icon's best effort to impose order on the
universe, it is almost always imperfect, due to limitations of
perspective.&nbsp; Frontier's philosophers call these imperfections
ἁμάρτημαι (ἁμάρτημα in the singular, pronounced &quot;haMARteima&quot;/&quot;-meye&quot;),
but most who know about them simply refer to them as Flaws.&nbsp; Each
Icon's Arche has a Flaw that manifests when the Icon successfully uses
his powers in a way that contradicts his Arche.&nbsp; The penalties to the
Icon range from mild to devastating depending on how badly his actions
violate his First Principle, but each violation always causes the loss
of the Icon's supernatural abilities, at least briefly.&nbsp; (In game
terms, the Icon's powers should be unavailable until the end of the
scene.)&nbsp; In addition, the Relic will backfire on the Icon, which
generally involves the Icon's own powers being directed at himself, to
negative effect.&nbsp; In nearly every case, the
effects of an Icon's Flaw is temporary, lasting until his abilities return, but more catastrophic Flaws can
impose permanent disadvantages on the character.&nbsp; (If the Icon has used
his power to counter his Arche, and received a critical success, the
Flaw <span style="font-style: italic;">always</span> imposes a permanent disadvantage!)</p>

<p>For example, the &quot;Flux&quot; Icon above has used his powers to give himself wings, but while he's in flight, he feels the wings begin to disappear.&nbsp; He quickly tries to maintain the wings, and in doing so, invokes his Arche's Flaw - by maintaining the status quo, he is denying that all things constantly change.&nbsp; He is successful, so the wings remain; but he is suddenly cut off from his power, and until he re-establishes his ability to use them, he will be flighty and mercurial (even more so than usual!).&nbsp; Alternately, the Flaw might have manifested physically, as a constantly-shifting appearance, or as the Icon losing control of his emotional state - or as simple unluckiness, as the Icon loses his ability to accurately predict the consequences of his actions.</p>
<p></p>]]>
    </content>
</entry>
<entry>
    <title>Upcoming posts</title>
    <link rel="alternate" type="text/html" href="http://www.etherjammer.com/aleae/2005/12/upcoming_posts.html" />
    <link rel="service.edit" type="application/atom+xml" href="http://www.etherjammer.com/cgi-bin/mt/mt-atom.cgi/weblog/blog_id=3/entry_id=72" title="Upcoming posts" />
    <id>tag:www.etherjammer.com,2005:/aleae//3.72</id>
    
    <published>2005-12-13T05:26:02Z</published>
    <updated>2006-04-17T14:00:45Z</updated>
    
    <summary><![CDATA[I don't really have any time at the moment to give a full update; the end of the semester will do that to you.&nbsp; But I can give you a sneak peek of what's coming down the pike......]]></summary>
    <author>
        <name>Chris Anthony</name>
        <uri>http://www.etherjammer.com</uri>
    </author>
            <category term="Meta!" />
    
    <content type="html" xml:lang="en" xml:base="http://www.etherjammer.com/aleae/">
        <![CDATA[<p>I don't really have any time at the moment to give a full update; the end of the semester will do that to you.&nbsp; But I can give you a sneak peek of what's coming down the pike...</p>]]>
        <![CDATA[<p>In the next week or two, you can expect to see:</p>

<ul><li>The discovery of several of the colonies who didn't join up and found Dodge City;</li>

<li>The growing economic gap in the Dodge colony;</li>

<li>The forging and discarding of alliances among colonies;</li>

<li>The formation of new political groups within Dodge;</li>

<li>Uneasy truces and border skirmishes; and</li>

<li>The first appearance of the Icons.</li></ul>

<p>When I have this stuff ready, I assure you, you'll be the first to know...</p>]]>
    </content>
</entry>
<entry>
    <title>The Religion of Frontier</title>
    <link rel="alternate" type="text/html" href="http://www.etherjammer.com/aleae/2005/12/the_religion_of_frontier.html" />
    <link rel="service.edit" type="application/atom+xml" href="http://www.etherjammer.com/cgi-bin/mt/mt-atom.cgi/weblog/blog_id=3/entry_id=71" title="The Religion of Frontier" />
    <id>tag:www.etherjammer.com,2005:/aleae//3.71</id>
    
    <published>2005-12-02T05:23:33Z</published>
    <updated>2006-04-17T14:00:45Z</updated>
    
    <summary><![CDATA[I've decided to post this even though it's not finished, both to get something up and to see if I can get feedback.&nbsp; Also, the concepts that went into this gave me a way to work Icons in that I like a lot, so this is laying the groundwork for that as well.&nbsp; Enjoy!...]]></summary>
    <author>
        <name>Chris Anthony</name>
        <uri>http://www.etherjammer.com</uri>
    </author>
            <category term="Frontier - Setting" />
    
    <content type="html" xml:lang="en" xml:base="http://www.etherjammer.com/aleae/">
        <![CDATA[<p>I've decided to post this even though it's not finished, both to get something up and to see if I can get feedback.&nbsp; Also, the concepts that went into this gave me a way to work Icons in that I like a lot, so this is laying the groundwork for that as well.&nbsp; Enjoy!</p>]]>
        <![CDATA[<p><span style="font-style: italic;"><span style="font-weight: bold;">What Do We Believe?</span></span></p>

<p>
Frontier is not, and has never been, a religious society.&nbsp; Only
one colony charter was for a religious group, and they have since
composed a minority of the population of FFC1079; the rest may be
religious to themselves, but as a rule they do not bring religion to
bear in public.</p>

<p>
The religious group was made up of about 400 members of a sect of the
henotheistic Sutukarin religion, named after Tanja Sutukaro, who
founded the religion nearly a thousand years before FFC1079 was
discovered.&nbsp; As henotheists, orthodox Sutukarins believe in a
pantheon governing all aspects of existence, but each Sutukarin
dedicates herself to the worship of a single god.&nbsp; The sect whose
members came to FFC1079, by contrast, were more syncretic in their
beliefs, viewing each god of the pantheon as a manifestation of a
single divine power, which they called Providence.&nbsp; Called
Universalist Sutukarins - or Universalists - by the orthodox religion,
the sect came to FFC1079 because their leader, Henry Cedd, felt a
calling to the new colony; the stated goals of the group were to use
the isolation of a Federal colony to further their understanding of
Providence and existence.</p>

<p>
One of the significant differences between the orthodox Sutukarins and
the Universalists is that while the orthodoxy prefers small, specific
shrines, the Universalists use churches that border on being cathedrals
as places of worship.&nbsp; This has impacted the civic landscape of
FFC1079; in every major city, one or two Universalist churches can be
found, and they are relatively common in smaller towns as well.&nbsp; A
Universalist church is still a place of personal devotion and
meditation; there is no mandated day of attendance, and there are no
general services.&nbsp; Each church has twelve shrines lining its
walls, one to each of the twelve major &quot;manifestations&quot; of the
pantheon, and an altar in the center at the rear, at which the
Universalists devote themselves to Providence.&nbsp; This is done as
often as the adherent feels it necessary, but the average attendance
rate is about once per week.&nbsp; It should be noted that the
Universalists do not sacrifice or offer gifts to Providence, although
the pantheon still receive small offerings from many Universalists.</p>

<p>
A major feature of both orthodox and Universalist Sutukarin is that
neither is an evangelical religion.&nbsp; Sutukarins are expected to
draw others to the faith not through spreading the word but by setting
an example.&nbsp; They are not forbidden to tell others about the god -
or Providence - to whom they have devoted their lives; it is simply
neither encouraged nor required.&nbsp; The upshot of this is that while
Sutukarin has a relatively low growth rate, it also has a relatively
high rate of retaining those who convert to the religion - and its
footprint in the community, aside from the Universalists' churches, is
so small that they rarely run into public criticism.</p>

<p>
Universalist Sutukarin is the largest religion on FFC1079, but it still
encompasses no more than ten percent of the population.&nbsp; The other
90% are largely agnostic, although smatterings of the other religions
known in Federal space can be found on the colony.&nbsp; These
religions include Larthwid (a polytheistic religion based on the
relationship between self and nature; its practitioners are Larthwids),
Setiwa (a monotheistic, salvation-centered religion, whose adherents
are Setiyan, sing. Setiye), and Gilgre Benthyd (which is not a religion
so much as a belief system focused on self-deprivation and the path to
Truth; those who follow it are Gilgrens).</p>]]>
    </content>
</entry>
<entry>
    <title>Updates</title>
    <link rel="alternate" type="text/html" href="http://www.etherjammer.com/aleae/2005/11/updates.html" />
    <link rel="service.edit" type="application/atom+xml" href="http://www.etherjammer.com/cgi-bin/mt/mt-atom.cgi/weblog/blog_id=3/entry_id=70" title="Updates" />
    <id>tag:www.etherjammer.com,2005:/aleae//3.70</id>
    
    <published>2005-11-20T19:24:23Z</published>
    <updated>2006-04-17T14:00:45Z</updated>
    
    <summary><![CDATA[One of the things I really, really love about TypePad is that pretty much every page on the administrative side takes variables through POST and GET.&nbsp; The logical consequence of this, naturally, is that if you forget that in this particular (otherwise generally fully-featured) text editor, CMD-Left Arrow means Navigate Back instead of Home, you realize only just a moment too late that what you've done is erase the 500-word post you just wrote, because TypePad will generate the page from scratch when you hit CMD-Right Arrow to navigate forward again. The upshot is that this post might be a little more scattered than usual, since I'm going to be prone to thinking that I've already written something in the post's first incarnation.&nbsp; (I've switched over to Writely in order to write the rest of this, since I like its behavior better. It seemed silly to do so the first time, because I didn't think I was going to be writing so much.)...]]></summary>
    <author>
        <name>Chris Anthony</name>
        <uri>http://www.etherjammer.com</uri>
    </author>
            <category term="Meta!" />
    
    <content type="html" xml:lang="en" xml:base="http://www.etherjammer.com/aleae/">
        <![CDATA[<p>One of the things I really, really love about TypePad is that pretty much every page on the administrative side takes variables through POST and GET.&nbsp; The logical consequence of this, naturally, is that if you forget that in this particular (otherwise generally fully-featured) text editor, CMD-Left Arrow means <strong>Navigate Back</strong> instead of <strong>Home</strong>, you realize only just a moment too late that what you've done is erase the 500-word post you just wrote, because TypePad will generate the page from scratch when you hit CMD-Right Arrow to navigate forward again.</p>

<p>The upshot is that this post might be a little more scattered than usual, since I'm going to be prone to thinking that I've already written something in the post's first incarnation.&nbsp; (I've switched over to <a href="http://www.writely.com/" title="&lt;span style=&quot;font-weight: bold;&quot;&gt;Writely&lt;/span&gt;"><span style="font-weight: bold;">Writely</span></a>
in order to write the rest of this, since I like its behavior better. 
It seemed silly to do so the first time, because I didn't think I was
going to be writing so much.)</p>]]>
        <![CDATA[<p>I have a dilemma as regards <span style="font-style: italic;"><span style="font-weight: bold;">Frontier</span></span>;
the trick is, you see, that the problem of Icons is still bothering me,
and with the timeline as I have it now, they have to start showing up
during Tyrone King's presidency.&nbsp; This is because - sneak preview -
King's administration is the one that authorizes coal and iron mining
in the eastern mountains, and since the icons are mixed in with the
coal, they'll start showing up shortly after the coal mining begins in
earnest.</p>

<p>
(Speaking of Icons and icons, I really need a better name for the
latter, since - as has been mentioned - they're confusing.&nbsp; But what?&nbsp; <span style="font-style: italic;">Relics</span>?&nbsp; <span style="font-style: italic;">Fetishes</span>?&nbsp; I'm kind of at a loss.&nbsp; Please feel free to suggest something.)</p>

<p>
So at this point I have a few options.</p>
<ul><li>I can introduce and deal with Icons now.&nbsp; This is problematic because I don't know how I <span style="font-style: italic;">want</span>
to deal with them, and the rest of Frontier's history is going to be
changed if they show up, so I can't write anything into the future
without knowing what I'm going to do with the Icons.<br />
&nbsp; &nbsp; <br />

&nbsp; </li>

<li>I can delay the introduction of coal mining, and therefore of
Icons.&nbsp; This allows me to ignore the Icon problem for a while longer,
although it's going to have to come up eventually.&nbsp; On the other hand,
it also means that I really don't know what to do with King's
presidency except a &quot;yet another expansionist&quot; note, and I've already
got three or four of those in a row and I'd prefer to not just <span style="font-style: italic;">write off</span>
twenty years of history because each president kept doing the same damn
things.&nbsp; On the other hand, &quot;President Wossname went against his
predecessors' policies and stopped government expansion&quot; is just as
boring.&nbsp; So I'm kind of stuck; I need King to do <span style="font-style: italic;">something</span> besides be blindly expansionist.<br />
&nbsp; &nbsp; <br />
&nbsp; </li>

<li>I can delay the introduction of Icons past the introduction of coal mining.&nbsp; They don't <span style="font-style: italic;">have</span>
to show up right away, but then I'd have to explain that, which might
be difficult.&nbsp; (Maybe the surface veins don't contain any?)<br />
&nbsp; &nbsp; <br />
&nbsp; </li>

<li>I can remove Icons entirely from the setting.&nbsp; I really don't
like this option; on the other hand, this has - as I've said -
developed into rather a harder setting than I'd planned, and Icons are
pretty much magic, even if I call them &quot;psions&quot;.</li></ul>
<p>
Any thoughts?&nbsp; Perhaps during this break (a week, for Thanksgiving)
I'll sit down and just figure out what place Icons have in Frontier. 
They are pretty rare, after all (which means, of course, that every
party will have at least one); I can, at least, probably handwave their
influence on history until after the Federales leave, at least.</p>]]>
    </content>
</entry>
<entry>
    <title>RSS back to normal</title>
    <link rel="alternate" type="text/html" href="http://www.etherjammer.com/aleae/2005/11/rss_back_to_normal.html" />
    <link rel="service.edit" type="application/atom+xml" href="http://www.etherjammer.com/cgi-bin/mt/mt-atom.cgi/weblog/blog_id=3/entry_id=69" title="RSS back to normal" />
    <id>tag:www.etherjammer.com,2005:/aleae//3.69</id>
    
    <published>2005-11-15T22:25:14Z</published>
    <updated>2006-04-17T14:00:45Z</updated>
    
    <summary><![CDATA[I've turned off the &quot;only post excerpts&quot; option, and returned to a full-text RSS feed.&nbsp; It was a good idea, I think, but I ended up getting fewer clickthroughs, which I suspect means that people wasn't realizing that there was more article on the site itself!&nbsp; Anyway, RSS aggregators should pick up the full text of posts again....]]></summary>
    <author>
        <name>Chris Anthony</name>
        <uri>http://www.etherjammer.com</uri>
    </author>
            <category term="Meta!" />
    
    <content type="html" xml:lang="en" xml:base="http://www.etherjammer.com/aleae/">
        <![CDATA[<p>I've turned off the &quot;only post excerpts&quot; option, and returned to a full-text RSS feed.&nbsp; It was a good idea, I think, but I ended up getting <em>fewer</em> clickthroughs, which I suspect means that people wasn't realizing that there was more article on the site itself!&nbsp; Anyway, RSS aggregators should pick up the full text of posts again.</p>]]>
        
    </content>
</entry>
<entry>
    <title>Thinking on Icons</title>
    <link rel="alternate" type="text/html" href="http://www.etherjammer.com/aleae/2005/11/thinking_on_icons.html" />
    <link rel="service.edit" type="application/atom+xml" href="http://www.etherjammer.com/cgi-bin/mt/mt-atom.cgi/weblog/blog_id=3/entry_id=68" title="Thinking on Icons" />
    <id>tag:www.etherjammer.com,2005:/aleae//3.68</id>
    
    <published>2005-11-13T23:03:20Z</published>
    <updated>2006-04-17T14:00:45Z</updated>
    
    <summary><![CDATA[I've been doing some thinking on Icons recently -- you may remember them from the distant past of this weblog, ten months ago -- specifically about how and when I should introduce them, and, more importantly, whether I should introduce them.&nbsp;...]]></summary>
    <author>
        <name>Chris Anthony</name>
        <uri>http://www.etherjammer.com</uri>
    </author>
            <category term="Frontier - Setting" />
    
    <content type="html" xml:lang="en" xml:base="http://www.etherjammer.com/aleae/">
        <![CDATA[<p>I've been doing some thinking on Icons recently -- you may remember them from the distant past of this weblog, <a href="http://edg.blogs.com/aleae/2004/12/on_the_nature_o.html">ten months ago</a> -- specifically about how and when I should introduce them, and, more importantly, <em>whether</em> I should introduce them.<br />&nbsp; </p>]]>
        <![CDATA[<p>See, it occurs to me that <em><strong>Frontier</strong></em> as a setting is moving farther away from a space-opera feel and more toward a hard science-fiction feel, especially with all the defining and setting down that I've been doing, and I'm wondering if a system of magic, however limited, even fits into the paradigm anymore.</p>

<p>Of course, the flip side of this argument is that I've been doing a hell of a lot of <em>social</em> setting-down, but I've barely <em>touched</em> the technology!&nbsp; So all of you are reading this and thinking &quot;<em>what's he talking about?&nbsp; For all we know, technology is powered by little fairies in boxes!</em>&quot;&nbsp; (I assure you that it's not.)</p>

<p>On the gripping hand, I could take Icons and turn them into a sort of <em>soi-disant</em> psionics, especially if -- as I've been positing -- the icons (man, I really do need some more vocabulary) are actually the remnants of an ancient race who inhabited FFC1079 eons ago and were wiped out.</p>

<p>Hm.&nbsp; I really could run with this.&nbsp; Psionics are a time-honored tradition of science fiction, after all, and they provide me with a way to get &quot;magic&quot; into the setting without it tracking fantasy all over my nice clean carpet.</p>

<p>Any thoughts?</p>]]>
    </content>
</entry>
<entry>
    <title>A Brief History of Frontier: Expanding the Colony, pt. 2</title>
    <link rel="alternate" type="text/html" href="http://www.etherjammer.com/aleae/2005/11/a_brief_history_of_frontier_ex_1.html" />
    <link rel="service.edit" type="application/atom+xml" href="http://www.etherjammer.com/cgi-bin/mt/mt-atom.cgi/weblog/blog_id=3/entry_id=67" title="A Brief History of Frontier: Expanding the Colony, pt. 2" />
    <id>tag:www.etherjammer.com,2005:/aleae//3.67</id>
    
    <published>2005-11-04T22:38:39Z</published>
    <updated>2006-04-17T14:00:45Z</updated>
    
    <summary><![CDATA[If the councillors from Duligne and Madera had angered the council, the ratification of Underwood's constitution made them utterly livid.&nbsp; The constitution established several states, each built around one of the cities of FFC1079; it also abolished the colonial council and created a Senate, to which each state's population directly elected representatives, of a number in proportion to the number of residents of that state.&nbsp; It also established, separate from the Senate, a Colonial President, who served as the Federation's satrap on FFC1079. Perhaps more offensive to the councillors was the provision for term limits on both the President and the Senators; a President was elected to four-year terms with a limit of two terms, and the Senators to two-year terms with a limit of three....]]></summary>
    <author>
        <name>Chris Anthony</name>
        <uri>http://www.etherjammer.com</uri>
    </author>
            <category term="Frontier - Setting" />
    
    <content type="html" xml:lang="en" xml:base="http://www.etherjammer.com/aleae/">
        <![CDATA[<p>If the councillors from Duligne and Madera had angered the council, the
ratification of Underwood's constitution made them utterly livid.&nbsp; The
constitution established several states, each built around one of the
cities of FFC1079; it also abolished the colonial council and created a
Senate, to which each state's population directly elected
representatives, of a number in proportion to the number of residents
of that state.&nbsp; It also established, separate from the Senate, a
Colonial President, who served as the Federation's satrap on FFC1079. 
Perhaps more offensive to the councillors was the provision for term
limits on both the President and the Senators; a President was elected
to four-year terms with a limit of two terms, and the Senators to
two-year terms with a limit of three.</p>]]>
        <![CDATA[<p>The constitution prevented the council from either altering or
abolishing it, but some councillors attempted to do both anyway.&nbsp; Most
of the councillors angrily denounced the document and called for
another vote, accusing Underwood again of either vote fraud or bribery,
but their words fell largely on deaf ears, especially when a Federal
audit found no evidence to back up the councillors' accusations.&nbsp; J.
James Underwood was elected to the Presidency at the end of LY40, and
he took the oath of office and loyalty to the Federation along with the
Senators and the Supreme Court justices on a snowy New Year's Day.</p>

<p>
The snow was to be Underwood's downfall; just after he had been sworn
in, an assassin hiding in a nearby snowbank shot the new President
through the head.&nbsp; At roughly the same time, the Federal Police came
across several men who were preparing to destroy the new Senate with
explosives.&nbsp; The assassin and saboteurs, all of them councillors who
had not been re-elected, were jailed, brought before the newly-created
Colonial Supreme Court, and summarily executed for treason.&nbsp; This
served as a deterrent to the remainder of the ex-councillors, who
refrained from taking further action against a government which they
viewed as usurpers for the rest of their lives.</p>

<p>
With the death of President Underwood, his Lieutenant President, Thomas
Webster, stepped into the position.&nbsp; President Webster's agenda was
similar to Underwood's; now that the population had equal
representation, the next step was to continue expanding.&nbsp; In his first
term as President, Underwood saw two new cities formed within existing
states, as well as an additional state to the far southwest, where the
grain fields began to turn to desert.</p>

<p>
Webster's policies did not end with expansion, however.&nbsp; Where Underwood had taken a <span style="font-style: italic;">laissez-faire</span>
approach to economic growth, Webster was taking great pains to better
the economy, including granting tax breaks for small producers and
retailers and increasing the government subsidy of certain imported
products (notably paper goods).&nbsp; To balance this, however, he convinced
the Senate to increase the existing tax rate slightly across the board,
which allowed the government to operate without going into the red.</p>

<p>
One area in which Webster had a particular interest was the arts. 
Webster's mother had been an artisan, and he wanted to stimulate the
production not only of crafted goods for export but of art and beauty
in general.&nbsp; In order to accomplish this he set aside half of his
salary as President and used it to establish the Webster Endowment for
the Arts in LY44, a private charity which supported artists both
financially and administratively, helping them to set up exhibits and
to sell their work.&nbsp; He also worked to encourage government support of
local artists and artisans, in addition to the generous assistance
which the Federal government already provided on a much more diffuse
scale.</p>

<p>
Webster was re-elected to the Presidency at the end of LY44, but he
merely continued on the same course and offered no new policies or
changes in his second term.&nbsp; In LY49 he was succeeded by Patricia
Hatfield, a former Senator from Madera who continued much as Webster
had; when she retired after a single term and Gustav Schluter was
elected, he continued the trend.&nbsp; It was not, in fact, until LY61, with
Schluter's retirement and the election of Tyrone King, that the
politics of FFC1079 changed significantly.</p>]]>
    </content>
</entry>
<entry>
    <title>Meta: RSS Excerpts</title>
    <link rel="alternate" type="text/html" href="http://www.etherjammer.com/aleae/2005/11/meta_rss_excerpts.html" />
    <link rel="service.edit" type="application/atom+xml" href="http://www.etherjammer.com/cgi-bin/mt/mt-atom.cgi/weblog/blog_id=3/entry_id=66" title="Meta: RSS Excerpts" />
    <id>tag:www.etherjammer.com,2005:/aleae//3.66</id>
    
    <published>2005-11-04T13:24:20Z</published>
    <updated>2006-04-17T14:00:45Z</updated>
    
    <summary><![CDATA[Some of you have probably noticed that I've changed the way the RSS feed works - it now lists only the first 200 words or the Introduction, whichever ends first.&nbsp; Is that working for you guys?&nbsp; Do you prefer the full-text RSS feed? (I note that I've made the change for purely selfish reasons - with a full-text RSS feed, people don't have to click through to the article itself unless they want to comment, so I don't get as accurate a view of who's actually seeing the articles.&nbsp; So I'm not horribly averse to changing back.)...]]></summary>
    <author>
        <name>Chris Anthony</name>
        <uri>http://www.etherjammer.com</uri>
    </author>
            <category term="Meta!" />
    
    <content type="html" xml:lang="en" xml:base="http://www.etherjammer.com/aleae/">
        <![CDATA[<p>Some of you have probably noticed that I've changed the way the RSS feed works - it now lists only the first 200 words or the Introduction, whichever ends first.&nbsp; Is that working for you guys?&nbsp; Do you prefer the full-text RSS feed?</p>

<p>(I note that I've made the change for purely selfish reasons - with a full-text RSS feed, people don't have to click through to the article itself unless they want to comment, so I don't get as accurate a view of who's actually seeing the articles.&nbsp; So I'm not horribly averse to changing back.)</p>]]>
        
    </content>
</entry>
<entry>
    <title>A Brief History of Frontier: Expanding the Colony, pt. 1</title>
    <link rel="alternate" type="text/html" href="http://www.etherjammer.com/aleae/2005/11/a_brief_history_of_frontier_ex.html" />
    <link rel="service.edit" type="application/atom+xml" href="http://www.etherjammer.com/cgi-bin/mt/mt-atom.cgi/weblog/blog_id=3/entry_id=65" title="A Brief History of Frontier: Expanding the Colony, pt. 1" />
    <id>tag:www.etherjammer.com,2005:/aleae//3.65</id>
    
    <published>2005-11-03T23:24:04Z</published>
    <updated>2006-04-17T14:00:45Z</updated>
    
    <summary><![CDATA[(See this post for the history leading up to this point.) Council President Marratt was the youngest member of the council when he was elected.&nbsp; He had arrived on Frontier as a child, and had inherited his position on the council after the death of his father, so many of the councillors had distrusted him at first.&nbsp; However, his natural charisma and progressive attitudes had won him friends among the council, and when he was elected to the position of council president, his primary aim was to expand the colony beyond Dodge City and Madera, the only official cities on FFC1079's map....]]></summary>
    <author>
        <name>Chris Anthony</name>
        <uri>http://www.etherjammer.com</uri>
    </author>
            <category term="Frontier - Setting" />
    
    <content type="html" xml:lang="en" xml:base="http://www.etherjammer.com/aleae/">
        <![CDATA[<p>(See <a href="http://edg.blogs.com/aleae/2005/10/a_brief_history_1.html">this post</a> for the history leading up to this point.) </p>

<p>Council President Marratt was the youngest member of the council when
he was elected.&nbsp; He had arrived on Frontier as a child, and had
inherited his position on the council after the death of his father, so
many of the councillors had distrusted him at first.&nbsp; However, his
natural charisma and progressive attitudes had won him friends among
the council, and when he was elected to the position of council
president, his primary aim was to expand the colony beyond Dodge City
and Madera, the only official cities on FFC1079's map.</p>]]>
        <![CDATA[<p>Marratt's first act toward this goal was, unsurprisingly, to authorize
the colonization of Duligne, the Separatist town south of Dodge City. 
To that end he also authorized the construction of a railroad between
Dodge City and Duligne, and convinced the council to agree to sell
parcels of the land around Duligne to anyone willing to move to the
area and farm the land.&nbsp; Marratt's aim was to get colonists to move to
the area being settled, and so the sale was actually slightly more
complicated than that; it was actually a lease for four years' tenancy
of the land, paid in advance, with the requirement that the lessee
reside primarily on the leased property for the duration of the lease. 
If the lessee satisfied this condition for the full four years, the
land was transferred into his or her name with no further fees paid,
and the colonist assumed full ownership.&nbsp; (Property in Duligne itself,
by contrast, was sold outright.)</p>

<p>

By the middle of FY614, Duligne had a population of about 3,000 people,
with another 1,500 in the surrounding land, and Marratt began turning
his eye to further colonization.&nbsp; He continued to push bills through
the council to encourage emigration, and by the end of his term, at the
end of FY617, two new cities had been incorporated west of Dodge City,
and the capital's population had dwindled to half of the population it
had possessed at the end of James Dodge's life.&nbsp; Although Marratt
wanted to continue his expansionist policies, this was enough for the
people of FFC1079, and in FY617 Peter Marratt failed in his re-election
bid and was replaced by Langford Keats.&nbsp; The presidency of Keats was
remarkably uneventfull; the four major cities of FFC1079 prospered
under his administration, and another - a fishing town on the
southwestern coast - was established by Peter Marratt and some of his
followers, but for the most part there was no notable growth or
activity of any sort during Keats' tenure.&nbsp; In FY621 he was re-elected
by a complacent populace, and followed roughly the same pattern.&nbsp; His
primary contribution to the history of the colony was to sign the bill,
passed in FY625, that changed the council president's term from four
Federal years to four local years.&nbsp; (It was, in the grand scheme of
things, incidental that this extended his term by nearly three months;
the last day of FY625 came around in the beginning of the tenth month
of Local Year 35, but Keats did nothing with his extra time but prepare
to leave office.)</p>

<p>

The first day of LY36 saw the inauguration of the first council
president born on FFC1079: Jonathan James Underwood.&nbsp; Underwood was the
32-year-old son of colonists who had purchased land around Duligne
during Peter Marratt's administration, and followed in Marratt's
expansionist footsteps.&nbsp; Underwood was more moderate about his goals
than Marratt had been; he intended to establish only one city in his
time in office.&nbsp; He also maintained an aim of reforming the government
of FFC1079.&nbsp; He was distinguished from his predecessors also by being
the first council president to have not been a councillor before his
presidency; he had been a dark horse in the election race, but his
platform of reforms and expansion caught the attention of the public,
who were beginning to feel crowded and under-represented.</p>

<p>

Underwood met significant resistance to his ideas about restructuring
the government from the more conservative councillors, but he had
support from the general populace of FFC1079, particularly those from
the smaller cities.&nbsp; The people felt that the council had become too
entrenched, and that Dodge City should not be the only city to have a
council - or, at least, that the council members should not all come
from Dodge City.&nbsp; They viewed Underwood's election as a good first
step, but by and large, they wanted more.</p>

<p>

While Underwood hadn't anticipated the council's resistance, he knew
that he could exercise influence in other ways.&nbsp; For the time being he
abandoned his goal of founding another northern city, and spent much of
his first term as council president traveling to the various cities of
FFC1079, giving speeches, and talking with representatives of the
people.&nbsp; In LY39, the council was just about ready to get rid of
Underwood, but he was beloved by the people, and was overwhelmingly
re-elected to the presidency.&nbsp; This election was notable not only in
that Underwood garnered such a vast majority of the vote - over 85% of
the votes cast - but for the political aftermath of the scandal that
accompanied it.&nbsp; The Federal Police revealed, shortly after the
election, that two of the council-members had tried to fix the vote <span style="font-style: italic;">against</span>
Underwood.&nbsp; The councillors were summarily removed from their
positions, and before the people whom the two councillors had
represented convened to vote in new representatives, Underwood spoke to
them and managed to convince them to elect one councillor each from
Duligne and Madera.&nbsp; This infuriated most of the rest of the council,
who accused Underwood of having bribed the populace to get the result
that he wanted.&nbsp; These charges were never proven, although it was the
first time since Spader that a council president had come under such
scrutiny.</p>

<p>

With councillors from outside Dodge City in place, Underwood's position
was suddenly much more tenable, and within months he and the
councillors from Madera and Duligne, along with three other councillors
sympathetic to their cause, had written the first draft of a new
colonial constitution.&nbsp; Instead of visiting the cities individually,
Underwood called representatives of the outlying cities - and of the
Federal Police - to Seaside, Peter Marratt's fishing town, and asked
them to look at the document; after several drafts, the convention had
what they felt was a working and valid constitution.&nbsp; With the support
of the Federal Police, Underwood called for a colony-wide vote to
ratify the new constitution after a two-week examination period; when
the constitution went up for ratification, more than two thirds of the
voters weighed in favorably.</p>]]>
    </content>
</entry>
<entry>
    <title>Frontier - The Calendar</title>
    <link rel="alternate" type="text/html" href="http://www.etherjammer.com/aleae/2005/10/frontier_the_calendar.html" />
    <link rel="service.edit" type="application/atom+xml" href="http://www.etherjammer.com/cgi-bin/mt/mt-atom.cgi/weblog/blog_id=3/entry_id=64" title="Frontier - The Calendar" />
    <id>tag:www.etherjammer.com,2005:/aleae//3.64</id>
    
    <published>2005-10-30T22:48:15Z</published>
    <updated>2006-04-17T14:00:44Z</updated>
    
    <summary><![CDATA[ One of the inevitabilities of colonizing alien planets is that any given planet is significantly unlikely to have rotational and revolutionary periods that coincide with the orthodox years and days.&nbsp; Eiluphates Gamma - that is, Federal Frontier Colony 1079 - is no exception to this, although its periods are much closer to the Federal measurements than some other colonies....]]></summary>
    <author>
        <name>Chris Anthony</name>
        <uri>http://www.etherjammer.com</uri>
    </author>
            <category term="Frontier - Setting" />
    
    <content type="html" xml:lang="en" xml:base="http://www.etherjammer.com/aleae/">
        <![CDATA[<p>
One of the inevitabilities of colonizing alien planets is that any
given planet is significantly unlikely to have rotational and
revolutionary periods that coincide with the orthodox years and
days.&nbsp; Eiluphates Gamma - that is, Federal Frontier Colony 1079 -
is no exception to this, although its periods are much closer to the
Federal measurements than some other colonies.</p>]]>
        <![CDATA[<p>
The Federal calendar was made up of twelve months of thirty days each,
for a total of 360 days per year.&nbsp; A day was exactly 24 hours, an
hour was exactly 60 minutes, and a minute was exactly 60 seconds. 
(The second was defined by properties of certain radioactive elements,
which are beyond the scope of this document; suffice it to say that the
reader may assume that the Federal second was roughly the same as that
with which he is familiar.)</p>

<p>

By contrast, FFC1079's year is, using Federal units, 356 days, 6 hours, 43 minutes, and 12 seconds long; by its <span style="font-style: italic;">own</span>
units, it is exactly 372 days long.&nbsp; The colonists used the
Federal system to determine their hours, minutes, and seconds, so each
day has 24 hours, each hour 60 minutes, and each minute 60 seconds; the
12 months, however, are 31 days each.&nbsp; Unlike the Federal system,
whose official measurements were in multiples of the second, the
Frontier system uses fractions of the year - such that a day is
officially 1/372 of the year, an hour is 1/8928 of the year, and so
on.&nbsp; (It is an interesting bit of trivia that by chance, the difference
between the orthodox year and the FFC1079 year as measured in orthodox
days - 3.72 days - is exactly 1/100 of the FFC1079 year as measured in
local days.)</p>

<p>

A side effect of this difference is that the Frontier hour is slightly
shorter than its Federal counterpart; one Federal hour is 1.044 local
hours, or 1 hour, 2 minutes, and a little under 39 seconds.&nbsp; (A
Federal second is likewise 1.033 local seconds.)&nbsp; As a rule,
people on FFC1079 use local time measurements; however, the Federal
supply ships ran on orthodox time, and anyone who interacted with the
ships needed to keep the differential in mind.&nbsp; Because of this,
most people on FFC1079 used digital calendars and clocks that display
both orthodox and local measures, although these have recently fallen
out of favor - largely because without the supply ships, the clock
manufacturers have had no reliable way to synchronize their clocks with
the orthodox time.</p>

<p>

One important detail of FFC1079's calendar is that it begins on the
winter solstice; this is done for largely traditional reasons.&nbsp; It also
starts with the year that Dodge and his colonists arrived on FFC1079;
the winter solstice before they arrived was the first day of FFC Year 1. 
Because of the 3.72-day difference between the FFC1079 year and the
official year, the local year goes farther out of sync with the
orthodox year with every revolution.&nbsp; Specifically, the Federal year
begins 3.88 local days earlier with each year that goes by; the two
measures return to rough&nbsp; synchronization once every 96 years.&nbsp; (This
first occurred in FY602/LY13.)</p>

<p>

This can lead to confusion when discussing dates; for example, the day
on which Council president Peter Marratt was inaugurated, the first day
of FY614, was actually in the middle of the eleventh month of LY24.&nbsp; By
FY625 - LY35 - the Federal year had fallen out of favor as a
record-keeping tool, since those actually recording events preferred to
use a dating system that was consistent with the actual years that they
were experiencing.&nbsp; (LY35 is commonly chosen by historians as the
turning point because it was during that year that the FFC Council
passed a bill changing the council president's term to four <span style="font-style: italic;">local</span> years.)</p>]]>
    </content>
</entry>
<entry>
    <title>Odds and ends</title>
    <link rel="alternate" type="text/html" href="http://www.etherjammer.com/aleae/2005/10/odds_and_ends.html" />
    <link rel="service.edit" type="application/atom+xml" href="http://www.etherjammer.com/cgi-bin/mt/mt-atom.cgi/weblog/blog_id=3/entry_id=63" title="Odds and ends" />
    <id>tag:www.etherjammer.com,2005:/aleae//3.63</id>
    
    <published>2005-10-23T15:45:29Z</published>
    <updated>2006-04-17T14:00:44Z</updated>
    
    <summary><![CDATA[I've been busy enough that I haven't been checking my referral stats as compulsively as I usually do, so I hadn't noticed that Aleae Iaciens is edging up on 1,000 pageviews!&nbsp; (That's right - 1,000 views in just over a year.&nbsp; Maybe if I were to post more often...) So I have a couple of questions for you guys, since you all seem to be relatively on top of things. First, what is a &quot;gamist&quot;?&nbsp; Ever since selentic linked to a few gaming weblogs, I've been seeing this word pop up; I assume it arises from The Forge, but I can't figure out what it means.&nbsp; Brian tells me that it's someone who falls between pure simulationist and pure narrativist, which terms I actually do understand, but I keep feeling like there are connotations to gamist that I'm just not getting. Second, what do you all want to see me talk about?&nbsp; I honestly want answers here; I'm not just asking because I'm blocked.&nbsp; I think I have ten readers now (!!), and it behooves me to talk about the things that people want to read about.&nbsp; Should I work on the system more?&nbsp; (The more I think about it,...]]></summary>
    <author>
        <name>Chris Anthony</name>
        <uri>http://www.etherjammer.com</uri>
    </author>
            <category term="Meta!" />
    
    <content type="html" xml:lang="en" xml:base="http://www.etherjammer.com/aleae/">
        <![CDATA[<p>I've been busy enough that I haven't been checking my referral stats as compulsively as I usually do, so I hadn't noticed that <em><strong>Aleae Iaciens</strong></em> is edging up on 1,000 pageviews!&nbsp; (That's right - 1,000 views in just over a year.&nbsp; Maybe if I were to post more often...)</p>

<p>So I have a couple of questions for you guys, since you all seem to be relatively on top of things.</p>

<p>First, what is a &quot;gamist&quot;?&nbsp; Ever since <a href="http://www.livejournal.com/users/selentic/"><strong>selentic</strong></a> linked to a few gaming weblogs, I've been seeing this word pop up; I assume it arises from <a href="http://www.indie-rpgs.com/"><strong>The Forge</strong></a>, but I can't figure out what it means.&nbsp; <a href="http://www.livejournal.com/users/jhyanmar/"><strong>Brian</strong></a> tells me that it's someone who falls between pure <em>simulationist</em> and pure <em>narrativist</em>, which terms I actually do understand, but I keep feeling like there are connotations to <em>gamist</em> that I'm just not getting.</p>

<p>Second, what do you all want to see me talk about?&nbsp; I honestly want answers here; I'm not just asking because I'm blocked.&nbsp; I think I have ten readers now (!!), and it behooves me to talk about the things that people want to read about.&nbsp; Should I work on the system more?&nbsp; (The more I think about it, the more I wonder if I shouldn't actually work out <em>two</em> systems for the game - one with cards, and one with dice.&nbsp; I like the card-based system, but it's not easy to get until you've played it through once or twice.)&nbsp; Should I keep talking about the history of Frontier, or should I talk more about where it is &quot;today&quot;?</p>

<p>Seriously - tell me what you want to see in this space, even if it's just &quot;keep doing what you're doing&quot; or &quot;I don't have any suggestions, I'm just enjoying the ride&quot; (or &quot;you really should give up on <em><strong>Frontier</strong></em> and work on something else&quot;, although I'd like to hear why).&nbsp; And, as a reminder, if you're reading this from an RSS feed (like the <a href="http://www.livejournal.com/users/aleae_iaciens"><strong>Livejournal</strong> feed</a>), I only see comments that are posted here, so please click through before you leave a note.</p>

<p>Okay, enough chatter for now.&nbsp; Barring overwhelming response as to what I should talk about, I'm working on a side piece about the geography of Frontier which should settle some questions that have been asked.&nbsp; With any luck I'll be posting that early this week, although with a midterm to study for and a paper to write, it probably won't be before Tuesday...&nbsp; (Some of you may also notice that the setting is changing as I nail more of it down; obviously, the more that gets nailed down, the less will be retconned.&nbsp; But if you have questions about that, or concerns that I've forgotten something I wrote earlier - hey, it happens - feel free to let me know.)</p>]]>
        
    </content>
</entry>
<entry>
    <title>Sidebar: Insurrection?</title>
    <link rel="alternate" type="text/html" href="http://www.etherjammer.com/aleae/2005/10/sidebar_insurrection.html" />
    <link rel="service.edit" type="application/atom+xml" href="http://www.etherjammer.com/cgi-bin/mt/mt-atom.cgi/weblog/blog_id=3/entry_id=62" title="Sidebar: Insurrection?" />
    <id>tag:www.etherjammer.com,2005:/aleae//3.62</id>
    
    <published>2005-10-13T02:33:54Z</published>
    <updated>2006-04-17T14:00:44Z</updated>
    
    <summary><![CDATA[That less than three quarters of the colonists did not leave Dodge City with the Separatists does not mean that the remaining population universally favored Michael Spader's policies - or his new militia.&nbsp; In fact, it is safe to say that most of them did not; the choice was not as simple as staying and agreeing with Spade or disagreeing with him and leaving, and within those colonists who stayed in Dodge City there was still a range of political opinions....]]></summary>
    <author>
        <name>Chris Anthony</name>
        <uri>http://www.etherjammer.com</uri>
    </author>
            <category term="Frontier - Setting" />
    
    <content type="html" xml:lang="en" xml:base="http://www.etherjammer.com/aleae/">
        <![CDATA[<p>That less than three quarters of the colonists did not leave Dodge City with the
Separatists does not mean that the remaining population universally favored
Michael Spader's policies - or his new militia.&nbsp; In fact, it is safe to say
that most of them did <span style="font-style: italic;">not</span>; the choice
was not as simple as staying and agreeing with Spade or disagreeing with him and
leaving, and within those colonists who stayed in Dodge City there was still a
range of political opinions.<br /></p>]]>
        <![CDATA[<p>
Although the distinctions between the original colonial groups had become less
clear over the preceding twenty-one years, especially with the prevalence of
marriage between the groups and Dodge's vision of a unified Dodge City, the
group with which Spader had arrived on FFC1079 was fully united in its members'
support of his policies.&nbsp; (Whether this is due to genuine approval or
simple loyalty is unknown; the Federal government never asked, and there are no
extant private records to shed light on the matter.)&nbsp; Other than that,
however, very few of the colonists publically supported Spader, and none
publically opposed him - those who did were jailed for sedition.</p>

<p>

This is not to say that there was not semi-public and private opposition. 
A coalition of colonists who wanted to see Spader removed from office and the
militia disbanded began organizing late-night meetings, both to bolster their
sentiments and to consider methods of opposing Spader without being
seditious.&nbsp; Eventually this included almost a tenth of the remaining
citizens of Dodge City - many more stayed away out of fear of discovery -
including quite a few members of Spader's militia, who resented having been
drafted.&nbsp; For several years this group attempted to change Spader's ways
through protests - pseudonymous pamphlets, ransacking the shops of those who
publically supported Spader, giving aid and comfort to Separatists, and similar
acts, though never anything by which individual members of the coalition could
be recognized - but when these failed to work, the coalition began considering
more serious opposition.</p>

<p>

In the beginning of FY613, coalition leaders began drawing up a plan to use the
weapons at their disposal - which consisted largely of handguns and rifles - and
the training of those coalitionists who were in the militia to stage a siege on
the council chambers until Spader agreed to relinquish power or the council
voted him out of the presidency.&nbsp; These plans were in their final stages
when the Federal Police arrived and removed Spader from power, neatly abolishing
the reason for the coalition's existence, and the oppositionists faded back into
Dodge City's general population.&nbsp; (The ringleaders of the coalition,
however, remained close throughout their days, and their children after
them.&nbsp; It was not until two generations later that an ideological rift -
between expansionism and consolidationism - tore that circle apart.)</p>

<p>

It is worth noting that Spader was aware, through spies in the coalition, of the
plans to lay siege to the council chambers, and was planning to have the
remaining members of the militia corner and force the surrender of the
oppositionists when they attempted to bring their plans to fruition.&nbsp; He
was, say the memoirs of one of his confidantes, looking forward to the first
executions on FFC1079 in the twenty-five-year history of the colony.</p>]]>
    </content>
</entry>
<entry>
    <title>A Brief History of Frontier: The Separation War</title>
    <link rel="alternate" type="text/html" href="http://www.etherjammer.com/aleae/2005/10/a_brief_history_of_frontier_th.html" />
    <link rel="service.edit" type="application/atom+xml" href="http://www.etherjammer.com/cgi-bin/mt/mt-atom.cgi/weblog/blog_id=3/entry_id=61" title="A Brief History of Frontier: The Separation War" />
    <id>tag:www.etherjammer.com,2005:/aleae//3.61</id>
    
    <published>2005-10-08T16:21:47Z</published>
    <updated>2006-04-17T14:00:44Z</updated>
    
    <summary><![CDATA[Some of you, particularly Selentic, have asked about the details of the Separation War.&nbsp; I hope this provides some useful background and detail on this important part of Frontier's history. It is worth noting that the Separation War is not merely significant in that it is the only real war ever fought on Frontier; it is also a turning point for the colonists.&nbsp; FFC1079 had, before this point, operated largely under the benign neglect of the Federal government.&nbsp; With the arrival and intervention of the Federal Police, however, the colonists began losing more and more autonomy to the Federal government, and a century later the Federales were pretty much running everything - which made it even harder to make the transition back to self-government when the Federal government disappeared in FY722....]]></summary>
    <author>
        <name>Chris Anthony</name>
        <uri>http://www.etherjammer.com</uri>
    </author>
            <category term="Frontier - Setting" />
    
    <content type="html" xml:lang="en" xml:base="http://www.etherjammer.com/aleae/">
        <![CDATA[<p>Some of you, particularly <strong>Selentic</strong>, have asked about the details of the Separation War.&nbsp; I hope this provides some useful background and detail on this important part of Frontier's history.</p>

<p>It is worth noting that the Separation War is not merely significant in that it is the only real war ever fought on Frontier; it is also a turning point for the colonists.&nbsp; FFC1079 had, before this point, operated largely under the benign neglect of the Federal government.&nbsp; With the arrival and intervention of the Federal Police, however, the colonists began losing more and more autonomy to the Federal government, and a century later the Federales were pretty much running everything - which made it even harder to make the transition back to self-government when the Federal government disappeared in FY722.</p>]]>
        <![CDATA[<p><em><strong>The Separation War</strong></em></p>

<p>Dodge City, the primary colony on Frontier, was relatively stable
through its first twenty years, under the capable leadership of the
charismatic James Dodge.&nbsp; Dodge was neither an elected leader nor
an appointed one; he became the guiding voice of the colony largely
through momentum.&nbsp; He was already the man to whom the colonists on
his ship looked for guidance when they arrived at FFC1079, and as his
was the first ship to arrive, by the time other colonists set foot on
the planet, Dodge had already established the foundations of what would
become Dodge City, and none of the other colonial leaders, such as they
were, wanted the fundamental divide among colonists that they saw as
inevitable if Dodge were removed from power.&nbsp; Dodge was, however,
astute enough to not claim leadership over all colonists openly; he met
with the other colonial leaders and formed a central council, of which
he was selected to be president by all but one of the new councillors.</p>

<p>

All of this came to an untimely end in FY609, however, when James Dodge
suffered a fatal heart attack.&nbsp; Since Dodge had been largely a <span style="font-style: italic;">de facto</span>
leader, and each of the colonist groups had its own methods for
choosing successors, there was no real machinery in place to determine
who would be the next president.&nbsp; After two weeks of nearly
constant debate - the councillors returning home only to eat and sleep
- a new leader was chosen from their ranks: Michael Spader. 
Spader had served in the Federal Navy, and rose to the rank of
Leftenant before his tour of duty ended; it was thought that his
military background would be an asset to his presidency.&nbsp; (That he
was the councillor for the largest group of colonists after Dodge's -
who did not send another councillor until after Spader was elected -
was undoubtedly also on the minds of those who elected him.)</p>

<p>

Spader, however, turned out to be a better officer than he was a
statesman.&nbsp; It soon became apparent that he saw the council
presidency as a dictatorship, with the other councillors as mere
advisors, and that he expected those under his ersatz &quot;command&quot; to obey
his mandates without question.&nbsp; One of his least popular decisions
was to establish a standing militia for FFC1079, including a mandatory
draft and an income tax to support the cost of maintaining such a
militia.&nbsp; Spader explicitly intended this to be a supplement to
the Federal military, and his stated goal was &quot;to provide for the
Defense of our Colony in such case as a Threat arises to which the
Military of our Father Government cannot respond in a timely
Manner&quot;.&nbsp; Many of the colonists, however, saw the establishment of
this militia as Spader's attempt to assert his <span style="font-style: italic;">independence</span> from the Federal government.</p>

<p>

Spader also continued some of the less-popular economic policies that
had been established during Dodge's presidency.&nbsp; These policies
included a tax on income and on property held outside the confines of
Dodge City, in order to help maintain the everyday operation of the
colony and later to build the northwest railroad through Madera, and a
tax on the sale of any item produced using colony property; the
colonists generally agreed that these were fair and necessary taxes,
but disliked them anyway.&nbsp; Spader added not only the
aforementioned militia tax, but a tariff on any goods imported
specially by individual colonists, and a low property tax on property
within Dodge City itself.&nbsp; These new policies, along with the
establishment of a colonial militia and the mandatory draft that
accompanied it, were enough to cause colonists to begin actively
protesting, and near the end of FY609, two councillors - Teresa Ligne
and Cyrus Clark - submitted a declaration of secession and left the
city, along with three thousand colonists.</p>

<p>

The Separatists, as Spader and, eventually, the rest of the colonists
called them, established the town of Duligne as a base south of the
city, and claimed twenty thousand square miles surrounding the base as
a separate colony, which they called Clark County.&nbsp; Spader's immediate
response was to send the new colonial militia into Clark County to
round up or kill the Separatists, but the militia was too new and
untrained - and had too many reservations about firing on their friends
and former neighbors - to make much difference, and in the first month
of FY610 they were driven from Clark County.&nbsp; In the meantime, scouts
from Duligne snuck into Dodge City and appropriated food and supplies -
some by stealing, some by purchasing from sympathetic Dodge colonists -
and returned to Clark County.&nbsp; This pattern was repeated every few
months for the next three years, with the militia not making much
headway against the Separatists, until the Federal Police arrived.&nbsp; The
Federal Police were much better armed and trained than the colonial
militia, and within months - that it took so long was a credit to the
tenacity of the Separatists - they had taken Duligne and killed or
driven away the Separatists in Clark County.</p>

<p>

The Federal Police took this opportunity to establish their first
permanent base on FFC1079, in the terraforming plant itself, which they
called Precinct Zero.&nbsp; They also forced the removal of Michael Spader
from power, seeing his dictatorial approach to the colonial presidency
and his establishment of a militia answerable to him - as had many of
the colonists, including the Separatists - as an act of treason against
the Federal government.&nbsp; Spader was removed from FFC1079 and imprisoned
for life, and the Federal Police assisted the colonists at large - not
just the councillors - in choosing a more suitable council president. 
On the first day of FY614, councillor Peter Marratt became council
president, under the watchful eye of the Federal Police.</p>]]>
    </content>
</entry>
<entry>
    <title>A Brief History of Frontier: Part 1</title>
    <link rel="alternate" type="text/html" href="http://www.etherjammer.com/aleae/2005/10/a_brief_history_of_frontier_pa.html" />
    <link rel="service.edit" type="application/atom+xml" href="http://www.etherjammer.com/cgi-bin/mt/mt-atom.cgi/weblog/blog_id=3/entry_id=60" title="A Brief History of Frontier: Part 1" />
    <id>tag:www.etherjammer.com,2005:/aleae//3.60</id>
    
    <published>2005-10-02T18:30:01Z</published>
    <updated>2006-04-17T14:00:44Z</updated>
    
    <summary><![CDATA[A Brief History of FrontierFrontier's recorded history begins four hundred and twenty-four years before the present, in the Federal Year 398, when a Federal probe ship discovered a solar system around the star Eiluphates, a yellow-white main sequence star orbited by five planets.&nbsp; Only one, initially designated Eiluphates Gamma, was capable of bearing life; two of its siblings were much smaller and closer to the sun, and the other two were distant gas giants, ten and thirty times farther from the star than Gamma.&nbsp; (There were large outer-belt objects, and two significant asteroid fields, but none were considered significant planets by the probe ship.)&nbsp; In FY407, a terraforming ship arrived in the Eiluphates system to begin operations on Gamma; its operations were largely limited to replacing the heavy carbon monoxide and ozone concentrations in the air with a breathable nitrogen-oxygen mix and to pre-populating the world with plants and animals.&nbsp; By FY585 the Federal Interior Commission was prepared to declare Eiluphates Gamma open for commission, renamed the planet Federal Frontier Colony 1079, and opened the system for colonization....]]></summary>
    <author>
        <name>Chris Anthony</name>
        <uri>http://www.etherjammer.com</uri>
    </author>
            <category term="Frontier - Setting" />
    
    <content type="html" xml:lang="en" xml:base="http://www.etherjammer.com/aleae/">
        <![CDATA[<p><span style="font-style: italic;"><span style="font-weight: bold;">A Brief History of Frontier<br /><br /></span></span>Frontier's recorded history begins four hundred and twenty-four years before the present, in the Federal Year 398,
when a Federal probe ship discovered a solar system around the star
Eiluphates, a yellow-white main sequence star orbited by five
planets.&nbsp; Only one, initially designated Eiluphates Gamma, was
capable of bearing life; two of its siblings were much smaller and
closer to the sun, and the other two were distant gas giants, ten and
thirty times farther from the star than Gamma.&nbsp; (There were large
outer-belt objects, and two significant asteroid fields, but none were
considered significant planets by the probe ship.)&nbsp; In FY407, a
terraforming ship arrived in the Eiluphates system to begin operations
on Gamma; its operations were largely limited to replacing the heavy
carbon monoxide and ozone concentrations in the air with a breathable
nitrogen-oxygen mix and to pre-populating the world with plants and
animals.&nbsp; By FY585 the Federal Interior Commission was prepared to
declare Eiluphates Gamma open for commission, renamed the planet
Federal Frontier Colony 1079, and opened the system for colonization.</p>]]>
        <![CDATA[<p>
The
Federal colonization policy was fairly simple: any group could apply
for a charter to colonize a given planet, although limited charters
were available.&nbsp; Those who met the requirements but did not
receive a charter for a given planet were given an option guaranteeing
them a charter on a future colony, which - when the new colony became
available - the group could accept or refuse.&nbsp; A given group
received only one option per application; if they refused to take it,
they were required to reapply for future colonies, with no preference
given.&nbsp; When FFC1079 was opened for colonization, only three out
of the ten available charters were optioned; the rest were applied for
and granted, and in the third quarter of FY587, ships bearing around
five thousand colonists lifted off from various planets, headed for the
new world.</p>

<p>
The first ship to arrive, in the first quarter of FY588, was <span style="font-style: italic;">Good King Henry,</span> carrying five hundred colonists under the <span style="font-style: italic;">de facto </span>leadership
of one James Valentine Dodge.&nbsp; By the time other colony ships
arrived weeks or months later, Dodge's colonists had established a
small town near the main terraforming plant, which sat on the eastern
coast of the main continent, in a break in the mountain range running
the length of the land mass.&nbsp; While a few other colonists set up
camp in other places - and were, by and large, never heard from again -
the majority began to settle with Dodge's colonists, and within a year
the town was known as Dodge City.</p>

<p>

For twenty years, the colony prospered under a local council,
consisting of the leaders of the various colonist groups and headed by
James Dodge, and the general governance of the Federal Interior
Commission.&nbsp; By FY600, Dodge City's population had exceeded twenty
thousand people, a second town, Madera, had been founded a few days'
ride away, and the first rails were being laid for a new railroad meant
to stretch from Dodge City through Madera and out into the forests to
the far northwest.&nbsp; In addition, coal and metal mines were being
sunk in the mountains north and south of Dodge City, providing Federal
Frontier Colony 1079 with resources that the quarter-annual Federal
ships had been bringing to that point.</p>

<p>

In FY609 the colony's peace was shattered when James Dodge suffered a
fatal cardiac arrest.&nbsp; Dodge and his group, it turned out, had
been a major factor in keeping the other groups of colonists working
together, and when Dodge died, and was replaced by a less apt leader,
two members of the council became belligerent within a month and
seceded, along with about one in ten citizens of Dodge City.&nbsp; The
Separatists, as they became known, left the city and founded Clark
County to the south, and began staging raids on Dodge City for the
supplies that they needed.&nbsp; This continued for several years -
according to some, with the help, or at least the conscious neglect, of
Dodge City colonists sympathetic to their old friends - until the
spring of FY613, when the Federal supply ship was accompanied by a
military transport bearing the first Federal Police to set foot on
FFC1079.&nbsp; Six months later, at the end of local summer and the end
of the Federal year, the Separatists had been driven from Clark County,
and the Federal Police had established a permanent post in Dodge
City.&nbsp; The extended battle between the Separatists and the Federal
Police is commonly acknowledged as being the only true war in the
colony's history, and is referred to - when it is referred to at all -
as the Separation War.</p>]]>
    </content>
</entry>

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